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Mar 26, 2020 · Every time I want to test, I have to build and apk to test it, where as with oculus integration just playing the play button it opened directly on my quest without any apk needed. Also I deeply searched in internet a solution but didn't found any, and every youtube video about XR Integration using quest ends up doing builds.
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Nov 24, 2020 · The Star Wars universe is the perfect setting for virtual reality and Vader Immortal: Episode 1 is a great match-up for the Oculus Quest. Sent on a quest by the Sith Lord himself, you have to make ...
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With the latest Oculus Quest update and Oculus Desktop update you can now improve the visual quality of VR games on Oculus ... Here is an easy way to get rid of the stutter in X-Plane 11. First open up your Oculus Rift Debug Tool and look for the ...
Aug 14, 2020 · Enable developer mode on Oculus Quest. Launch the Oculus app and go to Settings. Select your Oculus Quest headset and tap the arrow next to it. Choose More settings > Developer mode. Enable Developer mode. Once the site is launched, click the link below Create an organization. Log in to your Oculus account and set an organization name.
Dec 23, 2019 · The trick is playing with the Oculus Debug Tool and change some settings until you obtain optimal results. Oculus’s Volga Aksoy has published a great guide in this sense and you can find it here . I hope this guide has been useful for you, and if it is the case please share it on your social media channels using the buttons below to help ... Enable Developer Mode on Quest. Turn on your Quest headset and open the Oculus app on the Android or iOS device you used to set up your After your Quest reboots, developer mode should be enabled. You can confirm this by checking for the Developer category in the Quest's Settings menu...
Dec 16, 2019 · Oculus Debug Tool. To change the resolution of Oculus Link, you use the Oculus Debug Tool (ODT). This can be found in the oculus-diagnostics subfolder of the Support folder of your Oculus Rift ... To setup better resolution in Quest Link, you can use Oculus Debug Tool (ODT). However, this tool cannot retain Pixel Density settings between reboots, so instead I recommend installing the third-party Oculus Tray Tool (OTT), which sets up the parameters you want at boot-up. Link to OTT can be found at the bottom.
When you set the package name and select the minimum Android API level from Project Settings, say API level 19, Oculus automatically adds the <uses-sdk android:minSdkVersion="19" /> element and the package attribute and its value. From the hardware standpoint, all apps that target Oculus Quest are automatically compatible to run on Oculus Quest 2. Setting up the Oculus Integration Unity package to enable handtracking. Download and import Oculus Integration from the Unity Asset Store. Accept the Allow USB Debugging prompt from inside the quest. See your scene inside the Oculus Quest. Removing Oculus Integration from the Project.
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